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VFX Today

There are many articles circling the internet that talk about visual effects and how much they are actually used. Automatically one thinks of big budget films like Spider-Man, Captain America and Godzilla, and yes they are used in those types of films, however, they can also be found in projects like video games, commercials, and even lower budget independent films. Here is a list of some projects that have used VFX.

1. The Polar Express: Released in 2004, this was the first feature film to be shot entirely on a motion capture stage. In The Polar Express, starring Tom Hanks as the dad, train operator and mysterious roof passenger, it was incredible to see an animated actor that really looked like a cartoon version of himself. To capture the specific details of Hanks face and characteristics, facial recognition technology was used through a series of 3D scanning and motion capture sessions.

Tom Hanks, Polar Express, motion capture

2. Avatar: Released in 2009, James Cameron described this film as a hybrid with full live-action shot in combination with computer generated characters and live environments. With half the film being set on the planet Pandora, actors such as Sam Worthington, Zoe Saldana and Sigourney Weaver spent months on a motion capture stage while acting out each scene that involved their Na’vi alien characters.

Zoe Saldana, Avatar, motion capture

3. Tron: Legacy: In 2010 Jeff Bridges reprised his role as Kevin Flynn in the Tron sequel, Tron: Legacy, and plays a new character CLU which is a program that resembles a younger version of Flynn. To create CLU, Bridges performed the scenes in motion capture gear and later his head was replaced by the younger digital version. To mimic his facial movements, micro cameras with infrared sensors were used.

Jeff Bridges, Tron, motion capture

4. David Guetta’s Music Video Featuring Nicki Minaj: The music video Turn Me On that came out in 2012 featured a mechanical version of Nicki Minaj, along with other doll-like creatures. To create Minaj’s character, she first went through a 3D scanning session to create a digital version that could be used in the video.

Nicki Minaj, Turn Me On, 3d scan

5. Beyond: Two Souls was released in September of 2013 and featured actors Ellen Page and Willem Dafoe. David Cage, CEO of Quantic Dream, stated having an emotional narrative was an important point to the development of the game. To capture the actors specific facial expressions and body movements, they were first 3D scanned and then went through several sessions of motion capture to make the virtual versions of themselves as close to life-like as possible. The entire process took over one year to collect enough data to create the game.

Beyond 2 Souls, motion capture

6. Call of Duty: Advanced Warfare will be released on November 4, 2014 and features actor Kevin Spacey. To recreate someone as iconic as Spacey, he went through a series of 3D scanning and motion capture sessions. It takes highly skilled artists to make true replicas of people, objects, and locations that are well-know.

Kevin Spacey, Call of Duty, 3d facial scan

Click here to view more films that used VFX.

 

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tng vfx locations

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5 Ways to Prep for a 3D Scanning Session

Preparing for a 3d scan is a breeze. Production life however is more chaotic because of the many scheduled activities. The right people must be available and things must be synchronized.

Here is a list we put together to help the process run smoothly:

1. Have a Visual Effects person on site with the talent with a detailed list of what needs to be scanned, as well as someone from Wardrobe to ensure they have the correct outfit that will match the scene. Determine if the talent needs their face, head, and/or full body scanned and how each part needs to be scanned: do jackets need to be open, do zippers need to be zipped up or down, does the clothing need to be layered, will their caps/masks need to be scanned separately, should jewelry be on or off, will there be any other props that need scanning? This will make sure the final product looks correct and will eliminate any back and forth during final quality control.

full body 3d scan

2. Determine if facial expressions will be needed. Will the final product need the use of blend shapes or should just a neutral pose be used for the scan?

Facial Expression Capture, 3d scans

3. Consider briefing the talent on what will be scanned. Most are OK whether they know or not, but on occasion a talent has just come out of hair and makeup and the last thing they want to do is put a wig cap over what took hours to create.

4. Coordinate the timing. What are the expectations? Always add additional time as a buffer for unexpected events and situations.

5. Prep for the scanning crew. Their needs are typically small, however it is helpful to have a table for computers and cameras, electricity, some chairs, and a certain amount of room to do the scanning.

full body 3d scan

As you can see there is not a lot of overhead, but when there are a lot of things going on at the same time, this can be more difficult than it needs to be. If done with minimal man power and some planning, it will be an easy operation. Good luck with all of your projects.

Where’s your closest TNG location?

tng vfx locations

We welcome your feedback! Comment on our blog or visit our Facebook page.